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A lie (also called prevarication, falsehood) is a type of deception
in the form of an untruthful statement, especially with the intention to
deceive others.
Art is the lie that enables us to realize the truth. Pablo Picasso
Pablo Picasso. Credit: Rene Burri/Magnum Photos
Today marks the 130th anniversary of the birth of Pablo Picasso, the co-creator of Cubism
and one of the most influential artists of the 20th century. Picasso’s
career was remarkable for both its length (he held his first exhibition
when he was just 13 years old) and its breadth (he explored a wide range
of arts, including painting, sculpting, printmaking, ceramics, and stage design). From his “Blue Period” to his development (with Georges Braque) of Cubism, from his flirtation with Surrealism
to his global post-World War II fame, the name “Picasso” has come to be
virtually synonymous with artistic achievement, in much the same way “Einstein” or “Shakespeare” connote mastery in science or literature.
The Old Guitarist by Pablo Picasso. Credit: Courtesy of The Art Institute of Chicago
Still Life with Chair Caning by Pablo Picasso. Credit: © S.P.A.D.E.M. Paris, 1972
Three Musicians by Pablo Picasso. Credit: Philadelphia Museum of Art
Seated Harlequin by Pablo Picasso. Credit: Courtesy of the Public Art Museum, Basel, Switz.
Guernica by Pablo Picasso. Credit: DeA Picture Library
Pablo Picasso (right) with one of his pottery designs. Credit: EB Inc.
The Lying Game
Instructions
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1
Provide each person with a slip of paper and pen or pencil.
Instruct everyone to write down three statements about themselves. Two
of the statements should be true and one of them should be a lie. Allow
everyone about 5 minutes to come up with three good statements.
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2
Select a person to go first. That person should read aloud
her three statements. Then, conduct voting by having the person read her
statements again, asking for a show of hands among the group as to
which statement they think is a lie.
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3
Ask the person to reveal the correct answer. The people who
guessed correctly should mark a tally on their sheets for a correct
guess.
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4
Continue around the room, having each person read his
statement and then conducting a vote. Participants should continue
marking down each time they make a correct guess.
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5
Ask everyone how many correct guesses they had once everyone
has read their statements. The person with the most correct guesses at
the end has won the game.
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